PoE 3.27 Kingsmarch Shipping Cheat Sheet & Atlas Tree

11/17/2025 10:52:09 AM

Kingsmarch might be the most underrated system in Path of Exile 3.27, but once you understand how it works, it becomes one of the strongest long-term engines for gold, dust, and high-value shipments. Read this PoE 3.27 Kingsmarch shipping guide, we talk about the fundamentals of Kingsmarch—town progression, NPC priorities, dust management, miners vs. smelters, and the new 3.27 Atlas passives.

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What is Kingsmarch in Path of Exile?

Kingsmarch is the town-building side activity introduced in Path of Exile 2’s Settlers League (0.2 patch). It’s basically a management system where your character becomes the leader of a developing settlement and assigns NPC workers to perform tasks that earn you gold, crops, dust, ore, items, and high-tier crafting materials. If you’ve seen people talk about “farmers,” “mappers,” “shippers,” or “disenchanters,” they’re talking about Kingsmarch NPC jobs.


Path of Exile 3.27 Kingsmarch Tips & Tricks

1. The Town Is Your Priority

Your main town level is the engine of Kingsmarch. Higher town level = access to higher-tier NPCs + way higher efficiency. Don’t only level the town, but always keep it moving. The moment you can upgrade → do it. High-quality hire rolls at high town levels become worth it when you have the gold to burn.

2. Farming NPCs Should Be Your First Investment

Farming produces AFK profit. Farmers only consume gold — no refills, no micromanagement. Crops → convert directly into shipping currency later. Perfect early foundation to stabilize income.

3. Keep Disenchanting Running at All Times

Dust is the true bottleneck. Every high-level bench upgrade needs theurgic dust. Rares give 500–10,000 dust depending on ilvl + affix quality.Uniques give anywhere from 2,000 → millions (Mageblood-level tier).

4. Mapper NPCs Are Crazy Expensive — Avoid Early

Mapping NPCs have the highest wages in Kingsmarch.

Wage ranking:

  • Mapper (by far the most expensive)

  • Disenchanter

  • Farmer

  • Shipper

  • Smelter

  • Miner (cheapest)

Tier 10 Mapper: 2,200–3,000 gold per hour.

If you don’t have stabilized income → do NOT keep mappers running.

5. About the Treasury "Time Left" Timer

This timer is accurate.
It already adjusts for:

  • NPCs running out of tasks

  • Mappers finishing their jobs

  • Ships finishing deliveries

  • Idle NPCs (idle workers consume 0 gold)

So trust the treasury depletion timer.


PoE 3.27 Kingsmarch Shipping Cheat Sheet


Crimson IronOrichalcumPetrified AmberBismuthVerisiumCrops
Riben FellMixed ArmorMixed WeaponsRingsSkill GemsScarabsCurrency
NgakanuSTR ArmorSTR WeaponsBeltsSupport GemsStacked DecksCurrency
PondiumINT ArmorINT WeaponsAmuletsFlasks & TincturesCatalysts, Contracts Fossils & OilsCurrency
Te OnuiDEX ArmorDEX WeaponsJeweleryJewelsUniquesCurrency
KalguurMixed ArmorMixed WeaponsJeweleryWard GearSplintersCurrency
AffnitiesWheatCornPumpkinOrgourdBzanth
Riben FellArmor ScrapAlchemyChromaticChiselBlessed
NgakanuWhetstoneScourJeweller'sHorizonRegal
PondiumAugmentChanceFusingUnmakingAnnul
Te OnuiTransmuteChaosBaubleInstillingExalt
KalguurAlterationVaalGCPEnkindlingDivine


PoE 3.27 Kingsmarch Shipping Atlas Tree

Kingsmarch became part of the core in 3.27, but the gameplay loop is still built around the same issues from 3.26:

  • The new Atlas passives give extra ore, but the actual yield is still low

  • Useful scarabs are extremely rare

  • Out of the five ore types, only Verisium is truly valuable

So does that mean these new passive points and scarabs are useless? Not necessarily. If you meet the following conditions, Kingsmarch shipping becomes a real strategy:

1. Atlas Passive Tree

Besides the regular nodes, you need the following:

All the small Kingsmarch mining passives. These nodes are surprisingly strong. Based on testing, they seem to be multiplicative with the Mine Shaft passive’s “3% increased yield.” If that’s true, then the two new Notable passives should also benefit from the same multiplier. 

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imageConclusion 1:

The new passive’s “random ore outcomes” have rarity weighting.

Conclusion 2:

The Notable passives do work properly.

2. Shipping

But since you’re probably not here for a full degree program, let’s jump straight to the important parts. First: Tattoos are dramatically more valuable than Runes. That leaves us with only two good ports. Comparing all options, Ngakanu is clearly superior:

  • Jewels are hard to sell

  • Scarabs are not worth sacrificing Tattoos for

Therefore:

Your primary targets are Tattoo shipments and Stacked Deck shipments. You only need to understand two shipment setups:

  • Stacked Deck Ship

  • Tattoo Ship

Stacked Deck Ship

Stacked Deck shipments are extremely stable as long as the Shipment Value is below 4,000,000.

Once you exceed 4M, returns drop off noticeably. The 4,000,000 SV limit is the value before adding Dust. So the final shipment should look like:

  • Base SV < 4M

  • Add Dust afterward to boost quality & rarity

Tattoo Ship

Ignoring jackpot outcomes, Tattoos work differently:

For Tattoos, the larger the shipment, the better—but yes, too large shows some diminishing returns (see Ship 21). Still, the rule stays simple: Fill it as much as you reasonably can. Your final goal is to send huge Tattoo ships like this.

3. Workers

That’s basically it. If you have limited currency, prioritize Smelters. In 3.26 and 3.27, Miners outperform Smelting by a huge margin in raw ore output, but Bars are what really matter for shipping.


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