Bells
Animal Crossing
The Scholar isn’t a damage dealer — he’s a force multiplier. You make the entire party stronger, safer, and faster at deleting bosses, and you do it by stacking consumables, applying debuffs, and enabling insane healing through your ultimate. Read this Elden Ring Nightreign Forsaken Hollows Scholar build guide, here’s exactly how to play him.

What makes him different is every class can carry 2 consumables per slot. Scholar carries 4 — this is his whole identity. Consumables level up to Lv. 3 the more you use them. Your relic bonuses scale off Arcane, so you don’t fight by raw weapon damage — you win through statuses, pots, and support interactions.
Your job
Keep your party buffed. Keep bosses debuffed. Share all enemy damage across every enemy on the screen. Cause constant AoE healing by letting your team hit anything.
Skill — Buffs + Debuffs
Your skill applies:
Buffs to allies. Debuffs to enemies. This isn’t optional — use it off cooldown before and during every fight.
Use this to:
Increase your team’s attack uptime. Weaken mobs and bosses. Boost burst windows.
This is your “god mode” button.
When activated:
All enemies share damage (hit one → all take damage). All party members heal on every hit they deal.
How to play it:
Pop it any time there are multiple enemies (elite packs, boss + adds, etc.). Tell your team to go full send — their healing will carry them. Even if YOU don’t deal damage, your ultimate turns your allies into a fountain of healing. This is why Scholar is the strongest support in the DLC.
The notable relics mentioned push the build into a very specific loop, arcane increase per great enemy defeated. Your strongest stat goes up passively as you clear zones. This lets your status effects, frost and blood procs, consumables, and debuffs scale extremely well.
Throwing Pot Damage (+ base, +1, +2 versions)
These DO NOT stack duplicates. You need normal → +1 → +2. This build actually uses throwing pots as real damage sources, especially when leveled to Lv. 3.
Max HP per great enemy
Just a durability bump that rewards clearing.
Poison-afflicted enemy = more attack power
Only useful if someone in the party is running poison (e.g., Iron Eye). Lets your off-hand attacks actually matter.
What this means in practice:
You are not a melee carry. You’re a status-support ranged hybrid who uses pots, tools, and debuffs to ramp your team.
The build revolves around:
Dual wielding (because multiple relics reward 2-weapon setups)
Frozen Needle as a dream weapon
→ Scales with Arcane
→ Builds frost quickly
→ Works amazingly with blood loss on the off-hand
Your goal in combat
Apply frost → apply bleed → reapply frost after the reset. These two statuses stack multiplicatively with Arcane scaling. They fit perfectly with Scholar’s debuff kit. You’re NOT trying to out-DPS a Berserker or Iron Eye — you're trying to:
Freeze bosses
Apply bleed windows
Lower resistances
Make your party’s crits hit harder
The transcript clearly points to which buffs matter:
Take buffs that:
Increase power on successive hits. Restore stamina, health, or resources. Increase power when blood loss occurs nearby. Increase power when dual wielding. Make you less likely to be targeted (if you play safe).
These buffs directly support:
Blood + frost procs. Fast hitting dual-wield patterns. Staying alive while playing in mid-range. Enabling aggressive melee teammates.
Here is your real gameplay flow, boiled down so you can follow it in actual fights:
BEFORE COMBAT
Pre-buff with your skill. Refresh consumables (pots, bells, Elden Ring items). Position behind frontliners.
OPENING THE FIGHT
Apply debuffs on the boss with your skill. Start stacking status effects:
Frozen Needle → frost
Bleed weapon → hemorrhage
Throw pots while your consumables power is at Level 3.
MID FIGHT
Watch for adds or waves —
Pop your Ultimate the moment more than 1 enemy is present. The entire team becomes immortal from shared healing. Keep applying frost + bleed to maintain DPS windows.
LATE FIGHT
Reapply buffs when cooldowns finish. Keep stamina high — use stamina-increasing buffs so you never stop attacking. Finish with well-timed frost resets → bleed → frost again.
Aggressive Scholar
Dual-wield constantly. Dive in and apply frost/bleed personally. Uses stamina buffs and “more power when dual wielding” relics. Higher risk, higher personal DPS.
Passive/Support Scholar
Stays at medium range. Focuses on pots, debuffs, bells, and utility. Prioritizes “less-likely-to-be-targeted” buffs. Depends heavily on the team to deal damage. Both are viable — the kit supports either approach.