PoE 3.27 Stacked Decks Farming Strategy & Atlas Tree (Setup)

11/11/2025 10:58:30 AM

There are various currency farming strategies in Path of Exile, unlike some other methods that rely heavily on luck or rare drops, this PoE 3.27 Stacked Decks farm strat offers a steady income. Check out how this strategy works and the best Atlas tree setup. 


PoE 3.27 Stacked Decks Farming Strategy

Path of Exile Stacked Deck is a currency item that, when used, grants you a random divination card. The cards you get from Stacked Decks are weighted, meaning you are more likely to receive common divination cards than rare or very valuable ones. You can consume Stacked Decks individually or in bulk, and the results can either go directly into your inventory or be dropped on the ground. Although Stacked Decks have a better chance of yielding higher-end cards compared to normal drops, they cannot produce cards that reward boss-only items. 


The Path of Exile 3.27 Stacked Decks farming strategy focuses on using the Divination Scarab of The Cloister. These scarabs add special packs of monsters to your maps that can drop Stacked Decks, a valuable PoE currency item. The core idea is to scale the number of these monster packs as much as possible to increase your chances of getting more deck drops. Besides scarabs, the farm also involves adding Rituals to the maps. Rituals allow monsters to respawn after you kill them, giving you multiple chances to drop more Stacked Decks in a single map run.


One big advantage of this Stacked Decks farm strat is its consistency and low investment. You don’t need to run dozens of maps before turning a profit. Usually, the value of decks you get from one map covers the cost of the next map's scarabs. The farming is done on tier 16 maps with 8 map mods and 5 Cloister Scarabs. You don’t need to push to tier 17 or worry about complicated map mods. Any tier 16 map with the right setup is good enough.


Build Requirements

As for requirements, while technically any build can do this, the monsters spawned by Cloister Scarabs have proximity shields that block damage from outside the shield. This means some builds, especially ranged ones that cannot get close or ignore the shield, struggle here. There are three main ways to handle this:

  • Melee or tanky builds that can stand inside the shield to deal damage.

  • Damage over time effects that bypass the shield, like Essence Drain or Contagion.

  • Using proliferation mechanics (for example, ignite proliferation) to spread damage.

If your build can clear these monsters efficiently and has good AoE, this farm will be smooth and profitable.


Atlas Tree & Setup

The Atlas passive tree is designed to maximize the number of Cloister monsters and improve deck drops. Since the chance to drop Stacked Decks doesn’t increase with quantity, the strategy focuses on:

  • Increasing pack size: You take nodes that boost monster pack size on tier 16 maps. Bigger packs mean more Cloister monsters, which means more deck drops.

  • Adding Rituals: Ritual altars respawn monsters from previous rituals. This mechanic is crucial because it allows repeated chances to drop Stacked Decks from the same packs.

  • Choosing Eldritch altars: These altars have a modifier that duplicates currency rewards. Since Stacked Decks count as currency, this duplication is highly profitable. It doesn't matter much if you pick red (The Searing Exarch) or blue (The Eater of Worlds) altars; pick the one with altar mods that are easier for your build to handle.

  • Some players take generic quantity nodes to increase loot.

  • Shrine nodes are good for adding tankiness, damage, or movement speed, which improve clear speed. Alternatively, you can choose more scarab nodes for extra monster packs.

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Map Layouts

For map layout, two main choices exist:

  • Jungle Valley: Blocks boss altars and increases chances for currency dupe altars.

  • Toxic Sewer (Recommended): A smaller, tighter map that encourages ritual and Cloister pack overlap, increasing deck drops. The dense monster layout helps chain explosions and proliferation effects.


Investments and Profits

To run this farm, you need a tier 16 map with 8 mods and 5 Divination Scarab of The Cloister. Each Cloister Scarab costs about 9 Chaos Orbs, and the map itself costs about 3 Chaos, totaling roughly 48 Chaos per map run. Stacked Decks were valued at about 1.5 Chaos each. To break even, you need around 32 decks per map.


Testing over 20 maps, the average deck drop was about 72 decks per map, which means a profit of about 40 decks or 60 Chaos per map. This profit does not even include extra loot from rituals or normal map drops. Even the worst maps yielded no less than 40 decks, and the best went as high as 120 decks.


In terms of time efficiency, a run takes about 3-4 minutes with experience, resulting in roughly 18 maps per hour. League starters might take 5-7 minutes per map, which is still around 10 maps per hour. Additional profits come from other currency drops and scarabs, roughly splitting total income roughly 50/50 between decks and extra loot.


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