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The PTR version of the next season in Diablo IV started today and is set to run for a week. To get the best performance in the Diablo 4 Season 9 PTR (2.3.0), here are the best builds to try.
In Diablo 4 Sins of the Horadrim, the strongest character may still be in doubt, but based on their buffs and nerfs in the PTR version, these builds are powerful for endgame content.
D4 Season 9 Sorcerer Build: Hydra Sorc
For Sorcerer, there are significant changes to its skills in the S9, basically big buffs. The damage of base skills such as Spark, Fire Bolt will be increased, and the burning skill also receives a 25% damage boost. The newly added unique item - Ophidian Iris - will allow Hydra to become a Core Skill, always summoning a 3-headed Hydra whose attacks explode on impact. For each head above 3 that the Hydra would have had, it will instead grow larger and deal 50-100% increased damage.
Gear
Helm: Harlequin Crest
Amulet: Ophidian Iris
Chest Armor: Shroud of False Death
Gloves: Flash Fire Aspect
Ring 1: Tal Rasha's Iridescent Loop
Ring 2: Ring of Starless Skies
Pants: Axial Conduit
Boots: Aspect of the Orange Herald
2H Weapon: Serpentine Aspect
Runes
Neo + Ohm
Nagu + Ceh
Horadric Spells
Catalyst: Celestial Surge, Hydra
Infusion: Smoldering Ember
Arcana: Bloody Charm, Sapping Crux, Fractured Core
Skill Tree
Basic: Fire Bolt -> Enhanced Fire Bolt
Core: Devastation, Elemental Dominance
Defensive: Flame Shield -> Enhanced Flame Shield -> Mystical Flame Shield, Teleport -> Enhanced Teleport -> Mystical Teleport, Ice Armor -> Enhanced Ice Armor -> Shimmering Ice Armor, Glass Cannon
Conjuration: Hydra -> Enhanced Hydra -> Invoked Hydra, Familiar -> Enhanced Familiar - Invoked Familiar, Ice Blades -> Enhanced Ice Blades -> Summoned Ice Blades, Lightning Spear -> Enhanced Lightning Spear -> Invoked Lightning Spear, Primordial Binding, Mana Shield
Mastery: Inner Flames -> Devouring Blaze
Ultimate: Inferno -> Prime Inferno -> Supreme Inferno, Permafrost, Hoarfrost, Icy Touch, Elemental Synergies, Evocation, Coursing Currents, Convulsions
Key Passive: Esu’s Ferocity
Paragon
Starting Board (Eliminator)
Searing Heat (Tactician)
Ceaseless Conduit (Destruction)
Enhancement Master (Elementalist)
Elemental Summoner (Pyromaniac)
Mercenaries
Primary: Subo, The Drunken Archer
Reinforcement: Raheir, The Shieldbearer
Subo Skill Tree: Seeker -> Molotov -> Scorched Earth -> Snipe -> Incendiary Bolt
Raheir Skill: Ground Slam
Opportunity: Fire Bolt
D4 Season 9 Spiritborn Build: Quill Volley
Spiritborn also gets a new item - Balazan’s Maxtlatl. The effect is that each attack damages nearby enemies for 200-300% of your Thorns and deals 100% of this damage as Poison over 3 seconds. Each time you retaliate with Thorns, for 5 seconds, the Poison damage increases by 100%, up to 300%. There are also skill adjustments to the class; the Spiritborn's Deflection Aspect now provides multiplicative damage to Razor Wings; Spiritborn builds can achieve higher damage output. The Hunter Ultimate reset has been redesigned.
Gear
Helm: Loyalty's Mantle
Chest Armor: Shroud of False Death
Amulet: Aspect of Plains Power
Gloves: Aspect of the Moonrise
Ring 1: Ring of Starless Skies
Ring 2: Rebounding Aspect
Pants: Aspect of Forest Power
Boots: Duelist's Aspect
Weapon: Rod of Kepeleke
Runes
Ahu + Qax
Poc + Ohm
Horadric Spells
Catalyst: Celestial Surge, Quill Volley
Infusion: Smoldering Ember
Arcana: Bloody Charm, Fractured Core, Gleaming Conduit
Skill Tree
Basic: Thunderspike -> Enhanced Thunderspike
Core: Quill Volley -> Enhanced Quill Volley -> Advantageous Quill Volley, Vigorous, Balanced Exertion, Follow Through
Focus: Vortex -> Enhanced Vortex, Mirage, Unrestrained Power, Focal Point, Apex, Diminishment
Defensive: Counterattack -> Enhanced Counterattack -> Reinforced Counterattack, Scourge -> Enhanced Scourge -> Reinforced Scourge, Armored Hide -> Enhanced Armored Hide -> Reinforced Armored Hide, Endurance, Patient Guard, Auspicious
Potency: Resilient, Brilliance, Potent, Furnace
Ultimate: The Hunter -> Harmonious The Hunter -> Exalted The Hunter, Resolution, Spiritual Attunement, Initiative, Prodigy’s Tempo
Paragon
Starting Board (Headhunter)
Sapping (Ritual)
Viscous Shield (Canny)
Convergence (Talon)
Revealing (Fulminate)
Mercenaries
Primary: Subo, The Drunken Archer
Reinforcement: Aldkin, The Cursed Child
Subo Skill Tree: Seeker -> Molotov -> Scorched Earth -> Snipe -> Ambusher
Aldkin Skill: Field of Languish
Opportunity: Quill Volley